Ghoul

The aftermath of a vampire's hunt, a ghoul rises from the corpse of a humanoid recently fed-upon and slain by a vampire. Empowered by a dark glamour, ghouls are walking dead without higher intelligence, following only the powerful instinct to consume living blood.

A ghoul takes on many physical changes during it's metamorphosis before awakening, such as pointed ears, claw-like nails, pronounced fangs, and a bat-like face. They are completely hairless, though recently-risen ghouls may still have some of their former hair for a time until it falls out. Ghouls continue to decay, however, they do so at a much slower rate than a typical corpse.

Possessing little intelligence and no memory of their living self, ghouls cannot speak or communicate beyond savage wails or enraged snarling. They may seem to hunt together with other ghouls, but there is no significant communication between them, and they will usually turn on one another in competition for fresh blood.

A ghoul is incredibly fast compared to a typical zombie, often running down humans at full speed without tiring and capable leaping distances of a dozen meters or more. They still have several weaknesses due to their dark origins, however: They are particularly pained by sunlight, which burns their skin and eyes, forcing them to flee and hide during daylight hours. While they can see light and dark, their vision is extremely poor, and they rely mostly on their keen hearing or the ability to sniff out blood to find their prey; freshly-cut garlic will confuse their sense of smell, making it very difficult for them to discover victims who are not making noise. As with most undead, their dry and withered flesh is vulnerable to flames, and ghouls can be quickly slain by impaling them through the head or chest with iron or cutting off their head.